1) An ... is a big chunk of work that has one common objective. It could be a feature, customer request or business requirement. In backlog, it is a placeholder for a required feature with few lines of description. It tells compactly about final output of user needs. In the beginning, it may not contain all the details that team needs to work on. These details are defined in User Stories. An ... usually takes more than one sprint to complete.
2) A prospect that signed up and demonstrated buying intent based on product interest, usage, and behavioral data.
3) The actual price you pay for each click in your pay-per-click (PPC) marketing campaigns.
4) (horizontally) The main reason why a user chooses one product over another.
The factor or consideration presented by a seller as the reason that one product or service is different from and better than that of the competition.
4) (vertically) A general-purpose, developmental, modeling language in the field of software engineering, that is intended to provide a standard way to visualize the design of a system.
5) A Web analytics measure of how many pieces of content (Web pages) a particular user or group of users views on a single website.
6) The average amount that a company spends to acquire a single customer.
7) The cost an advertiser pays for one thousand views or clicks of an advertisement.
8) (horizontally) The cycle through which every product goes through from introduction to withdrawal or eventual demise.
A framework that helps a company organize its marketing and sales of a product, from introducing it to the market to when sales peak and decline.
8) (vertically) The process of managing the entire lifecycle of a product from inception, through engineering design and manufacture, to service and disposal of manufactured products.
9) A percentage of customers lost due to churn (cancellation or failure to renew).
10) In product management, a ... is a high-level strategic document that product managers create and maintain to communicate the strategic vision and objectives of the product. .... can also be used for similar strategic purposes for initiatives other than product development, such as for enterprise IT upgrades, marketing plans, or product launches.
A plan that matches short-term and long-term business goals with specific technology solutions to help meet those goals.
11) A term used in systems engineering, information systems and software engineering to describe a process for planning, creating, testing, and deploying an information system.
12) A thing able to be provided, especially as a product of a development process
13) A prediction of the net profit attributed to the entire future relationship with a customer. The total time of a relationship between a customer and the company.
14) The integrated management of core business processes, often in real-time and mediated by software and technology.
15) A category of cloud computing services that provides a platform allowing customers to develop, run, and manage applications without the complexity of building and maintaining the infrastructure typically associated with developing and launching an app.
16) The capability of a system, network, or process to handle a growing amount of work, or its potential to be enlarged to accommodate that growth.
17) A lean method to manage and improve work across human systems. This approach aims to manage work by balancing the demands with available capacity and improving the handling of system-level bottlenecks.
18) An area of computer science and artificial intelligence concerned with the interactions between computers and human (natural) languages, in particular how to program computers to process and analyze large amounts of natural language data.
19) A set of routines, protocols, and tools for building software applications. Basically, an ... specifies how software components should interact. ... are used when programming graphical user interface (GUI) components.
20) online services that provide high-level APIs used to dereference various low-level details of underlying network infrastructure like physical computing resources, location, data partitioning, scaling, security, backup etc.
21) One of the ways used for measuring success of an internet product (ex. online social games).
... measures the "stickiness" of an online product by answering the question, "How many unique product users visit the product daily?"
22) A type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation, instead of text-based user interfaces, typed command labels or text navigation.
23) (horizontally) A scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes.
23) (vertically) One of the ways to measure the success rate of online social games, social networking services and, increasingly mobile apps.
24) To arrange (items to be attended to) in order of their relative importance.
25) An original or first model of something from which other forms are copied or developed.
26) Used to describe a visitor on a web page who leaves that page before completing the desired action.
27) The ever-growing network of physical objects that feature an IP address for internet connectivity, and the communication that occurs between these objects and other Internet-enabled devices and systems.
28) An organization that helps startups and entrepreneurs to grow by providing services such as training and office space.
29) A computer program that simulates human conversation, or chat, through artificial intelligence. Typically, a ... will communicate with a real person, but applications are being developed in which two .... can communicate with each other.
30) The standard markup language for creating web pages and web applications.
31) An error, flaw, failure or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.
32) A proof of principle is a realization of a certain method or idea to demonstrate its feasibility, or a demonstration in principle, whose purpose is to verify that some concept or theory has the potential of being used.
33) A term used in traditional advertising media selection, as well as online advertising and marketing related to web traffic.
34) How likely user is to recommend the product to a friend. This is considered to be a good indication of how valuable they find the product.
35) The set of boundaries that define the extent of a project. The .... describes what is to be delivered to the customer as a result of the project initiative. Understanding the ... allows the project manager and project team to understand what falls inside or outside the boundaries of the project.
36) A framework for defining and tracking objectives and their outcomes. The main goal is to define company and team "objectives" along with the measurable "key results" that define achievement of each objective.
37) An iterative software development process framework.
38) A general direction in which something is developing or changing.
39) A document containing all the requirements to a certain product. It is written to allow people to understand what a product should do.
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